Ring of Dying
When making a cursed magic item, there are a few things to keep in mind. For one, you want the curse and the magic items identifiable effects to go hand in hand; the curse may feel like a surprise, but with symmetrical mechanics it shouldn't feel like it's coming out of left field. Another key factor is fun value; while cursed magic items exist to punish the sticky fingered hubris of players, it's still possible to come up with detriments that are fun. Enjoyable punishment is basically half of DnD anyway. We feel as though the Ring of Dying exhibits both of these design philosophies; it's mechanics are strong, symmetrical, and flavorful, and the curse cranks up the tension of combat scenes in a compelling way that we hope you enjoy!
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Ring of Dying
Ring (cursed item), rare (requires attunement)
While wearing this ring, you can use it to cast the revivify spell with a range of 60 feet and requiring no material components. If you do, you immediately drop to 0 hit points and begin making death saving throws.
Curse. This ring is cursed. Attuning to it curses you until you are targeted by the remove curse spell or similar magic. Removing the ring fails to end the curse on you. If you fail a death saving throw, it counts as two failures. If you fail a death saving throw by rolling a 1 on the d20, you die immediately.